The following ruleset will be used for any and all Chicks Gold officially hosted or sanctioned CG LLD Melee (Level 30 Melee) ladders. These rules are subject to change, and you can find the most recent revision date below.
Revision: 1.0.3
Date Revised: May 15, 2024
Definition
- Characters will be level 30. You may (and are encouraged to) use all health, skill, resistance, and stat quests.
- These are movement-limited duels. You will approach your opponent directly from your starting position in each duel.
Challenging
- You may issue a challenge in discord, your opponent has 72 hours to respond and complete the duel or forfeit.
- There is no limit to the amount of duels you can complete each week, other than you cannot challenge the same person within a 168 hour (7 day) period.
- You may only challenge individuals within 5 positions of your current ladder standing.
- Mid-season invitational tournaments will be held and those invited will be based on current standing (ELO) as well as a random lottery selection.
General Rules
- Duels will take place in the inner cloister with players starting on the same line next to the waypoint (either side is fine).
- Each match will have 10 duels. Even if a player already reaches 6 wins, they will continue until all 10 duels are finished.
- All runewords are banned. All runes allowed to be socketed in gear (non runewords) provided the stats do not break any rules (Attacker takes damage, for example).
- Only Socketed (grey), Magic, Rare, Set, Unique, and Craft items may be used. Some classes may have small exceptions.
- Crushing blow may only be used by characters with under 1,600 maximum hp.
- Attacker takes damage of, is capped at 22 (from any and all sources).
- Ethereal gear cannot be used if it can break.
- Weapons may have a maximum of 105 combined lightning and fire and 150 poison damage.
- No elemental damage on gear or in your inventory (weapon only).
- Skill charges are banned. (Exception: Sacrifice, Zeal, Inner Sight, Concentrate, Stun, Bash)
- No cube in inventory.
- No prebuffing (swapping gear at stash to buff).
- Knockback is banned. Slow % is banned.
- Potions of any kind are banned. Keep your belt full of town portals.
Duel Rules
- You may not token during a match or duel series.
- Each combatant has 2 "timeouts" that last 120 seconds each. During this time, both players may swap their gear and make adjustments. This is the only time you may do so.
- If both players do not survive the walk back to town, it is a draw - redo that specific duel.
- You may only walk. No running, charging, jumping, etc. Failure results in a loss for that duel.
- You may not be strength glitched. You must be able to pick up all of your gear without assistance, swapping gear, etc.
Class/Build Rules
- Amazon
- Allowed attacks: Jab, Fend
- Banned: Valkyrie (Manually casting), Decoy
- Assassin
- Allowed attacks: Dragon Talon, Dragon Claw
- Banned: Traps (except Blade Shield)
- Barbarian
- Allowed attacks: Concentrate, Stun, Double Swing, Frenzy, Bash, Stun
- Banned: War Cry
- Druid
- Allowed attacks (only 1): Fury, Feral Rage, Maul
- Banned: All summons (including oak sage, Heart of Wolverine, and Spirit of Barbs), all elemental skills
- Necromancer
- Allowed attacks: Poison Dagger
- Banned: Everything except Bone Armor (and Poison Dagger)
- Paladin
- Allowed attacks: Zeal, Sacrifice
- Banned: Any aura that deals elemental damage, Thorns
- Sorceress
- Allowed attacks: Approved charges & normal attack
- Banned: Everything not listed below
- Buffs allowed: Warmth, Enchant, Telekinesis, Energy Shield, Chilling Armor, Fire Mastery
Current Ladder Standings
Rating | Nickname | Discord UID | Battletag | Character Type | Record | Event Wins | Invitational Wins |
1200 | Textbook | 204897157491326976 | Subtle#1577 | Assassin, Kicksin | K: 0 | D: 0 | 0 | 0 |